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[Shaders, MacOS, WebGL] Shader Rendering Incorrectly on remotely downloa...
To reproduce:1. Open attached project "HairTest.zip"2. Open "test.unity" scene3. Enter play mode4. Observe as a new hair model appea... Read more
Mesh renderer draw shadows on terrain when painted as a tree even when t...
Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro:1. Open attach... Read more
[iOS] Native 'static const std::string' causes crash (signal SIGABRT) wh...
To reproduce:1. Open project2. Build and run on the iOS device3. Press home button to minimize the app4. Double click home button to... Read more
[IMGUIContainer] Unity crashes on IMGUI::GUIWindow::OnGUI when trying to...
How to reproduce:1. Open the attached Project2. Go to "Tools" -> "Windows Test" Expected result: The Editor Window opens up succe... Read more
The subclass of StateMachineBehaviour can's add when compile it into a DLL
If you compile a subclass of StateMachineBehaviour into a DLL, the plugin importer will not be able to find the referenced assemblie... Read more
[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...
Steps to repro: 1. Open attached project on OSX;2. Open the Lighting window (Windows>Rendering>Lighting Settings);3. Click 'Ge... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro:1. Create a... Read more
Mesh Collider with a Rigidbody bounces differently from other Mesh Colli...
How to reproduce:1. Open attached "repro_1050835" project2. Enter Game mode3. Look at the Game view Expected result: Rigidbodies ins... Read more
[2017.4] [iOS] NSInvalidArgumentException in UIScreen coordinateSpace cr...
To reproduce:1. Create empty project2. Build and run on a device with iOS 7 Expected: build will run on iOS 7 deviceActual: app cras... Read more
[Regression] Colliders added at Runtime sometimes lose their functionality
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Walk forward using the "W" key and observe the results4. Sto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping