Search Issue Tracker
Fixed in 5.6.0f3
Fixed in 5.6.X
Votes
0
Found in
5.6.4p4
Issue ID
1016356
Regression
Yes
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Daydream in 5.6.5p3
How to reproduce:
Build and the attached project. Launch the app on a cardboard capable device.
Expected Result: The app will cycle between cardboard and 2D mode.
Actual Result: The app will crash on launch when the first LoadDeviceByName() is called.
Regression first introduced in - 5.6.5p3 (5.6/staging as of 3/20/2018)
Reproducible with - 5.6.5p3 (5.6/staging as of 3/20/2018)
Not reproducible with - 5.6.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment