Search Issue Tracker

0
votes
Fixed

Only first script can be selected in the "Select MonoScript" window

Inspector Framework

-

May 05, 2016

-

Version/s: 5.3.4p6

Reproduction steps:1. Open the attached project2. Open the "test" scene3. Notice that Cube gameobject has script which was deleted a... Read more

0
votes
Fixed

[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader

OpenGL

-

May 05, 2016

-

Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip)2. Open scene: errors3. Zoom in and out in scene ... Read more

0
votes
By Design

Scripts stripped from prefab included into an asset bundle

Editor - Other

-

May 05, 2016

-

Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Build to OSX Standalone and run- Note that there are no buildings showing up on the gre... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

-

May 05, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

-

May 05, 2016

-

Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

0
votes
Duplicate

Sprites become pink after playing the scene

Graphics - General

-

May 05, 2016

-

Version/s: 5.4.0b14

Reproduction steps:1. Open "Test001" project2. Open "Test" scene3. Drag and drop "runningcat" sprite to scene view4. Run the sceneNo... Read more

1
votes
Fixed

Animation error - Invalid AABB - Quaterion to Matrix conversion failed

Animation

-

May 05, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Open "Test002" project2. Play "NewScene"3. Press "Return"Notice: The "Avatar"'s hand "Right Hand" (in hierarch... Read more

0
votes
Fixed

[Instancing] Using an Instanced Shader on a SkinnedMeshRenderer crashes ...

Shaders

-

May 05, 2016

-

Version/s: 5.4.0b17

Reproduction steps:1) Open "case_794402_ShaderCrash.zip" project2) Open "TestScene" scene3) Select "cloth_plane_test" object in hier... Read more

0
votes
Fixed

[Substances] Dragging a variable slider too fast causes it to lose funct...

Substances

-

May 05, 2016

-

Version/s: 5.4.0b17

I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it cau... Read more

1
votes
By Design

[iOS] Rendering hangs after rotating a full screen view backed by UIView...

iOS

-

May 05, 2016

-

Version/s: 5.3.4p5

Repro steps:1) Open the project I attached2) Build and run scene.unity in it on iOS 8 device3) In the build press the button in the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.