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Color channels turn darker when Dynamic Resolution is enabled
Reproduction steps:1. Open the attached “ASDQWER” Project2. Open the “Assets/_Scene/Splash.unity” Scene3. Enter the Play Mode4. In t... Read more
Editor's performance drops when recording with Recorder and VP8
Reproduction steps:1. Open the attached “Looping fractals” Project2. Open the “Assets/Scenes/Level1-CutScene2.unity” Scene3. In the ... Read more
Mesh Renderer dissapears from a prefab when stripping ProBuilder scripts...
Reproduction steps:1. Open the attached “ASD” project2. Open the “Assets/Cube.prefab” Prefab3. In the Scene View select “Face Select... Read more
ProBuilder MeshFilter Component is not removed when stripping ProBuilder...
Reproduction steps:1. Open the attached “ASD” project2. Open the “Assets/Cube.prefab” Prefab3. In the top menu select Tools > Pro... Read more
Crash on ShowDelayedContextMenu(bool) when VFX Graph has an unassigned g...
Reproduction steps:1. Open the attached “VoxelSmoke“ Project Expected result: The project is openedActual result: The Editor crashes... Read more
Crash on Object::GetCachedScriptingObject when entering Play Mode after ...
How to reproduce:1. Open the attached project from the comments2. Open Scene "WanderingAIScene"3. Enter Play Mode Expected result: E... Read more
Memory leaks stop textures from getting unloaded from memory when the te...
Reproduction steps:1. Open the attached project "SampleProject_2020"2. Open the “Assets/Scenes/SampleScene” scene3. Open the Memory ... Read more
Test Framework does not export the result XML file when running tests fr...
Reproduction steps:1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project2. Open the Command Line and navigate to the proje... Read more
miscFlag is 0 of Texture2D with mipChain = true when using Native Plugin...
How to reproduce:1. Open the attached project "NativePlugin.zip"2. Open Assets/scene.unity3. Open NativePlugin\PluginSource\projects... Read more
[2023.1] Texture of noise Nodes is all grey in Shader Graph
How to reproduce:1. Create a new project using URP or HDRP template2. Create a Shader Graph3. Add a noise Node (Gradient Noise, Simp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned