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Editor leaks memory when using the Hierarchy search
To reproduce: 1. Open the project, attached by tester (hierarchyMemoryLeak.zip) 2. Open the "scene" scene 3. In Hierarchy, write "G... Read more
Quantization artifacts in RenderTexture with ARGB32 8 bit format
In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more
Editor crashes in VideoClipPlayback::GetImage after the Video Player has...
To reproduce: 1. Open the project, attached by the user (CrashReport.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Click righ... Read more
Crash in ARNativePlugin.arwInitialiseARWithOptions() when entering Play ...
To reproduce: 1. Open user's project, scene InsertCard 2. enter Play mode Note: often have to repeat steps 1&2 a couple times to get... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more
CalculatePath() fails to find a path between two valid connected locations
Steps to reproduce: 1. Open the attached project(PathBug.zip) 2. Open the Assets/BadPath.unity scene 3. Play the scene (Ensure the N... Read more
Timeline Track does not react to Mute/UnMute properties during Playmode
1. Open the attached "TimelineBug" project and "Repro" scene 2. Select Cube prefab in Hierarchy, if you are using Default Editor lay... Read more
Coroutine started from Awake on object with NetworkIdentity does not run...
Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more
[Version Control] Perforce sending fstat commands and freezing editor wi...
Steps to reproduce: 1. Set up a perforce server and enable integration on Unity on any project 2. Create a handful of files (new scr... Read more
Audio clip starts to play when detaching the Game/Scene view
Steps to reproduce: 1. Open the attached project(AudioPlaysWhenDeattach.zip) 2. Deattach the Game/Scene view 3. Observe the audio fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects