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Textures break when GenerateMipMaps is disabled with Max Size set to 819...
Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more
[Collab] .collabignore does not ignore directory if it is named identica...
To reproduce:1. Open project2. Push it to Collab Expected vs Actual: folder 'Some Dir/Assets' should not be uploaded to the cloud Re... Read more
Strange layout on the launcher
See attached image. This happened the very first time I booted this version of the Editor and does not reproduce on subsequent launc... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[SpeedTree] Applying SpeedTree changes, through popup which appears when...
How to reproduce:1. Open the attached project2. Find Broadleaf_Desktop.spm object in the project3. Change some setting in inspector ... Read more
Unable to edit coliders or cloth using a second inspector window
To reproduce:1) Create new project2) Add a cube to a scene3) Enable edit mode on box collider of cube to see the pivots Notice it wo... Read more
Project view showing asset store hits even when disabled in preferences
Project view search bar shows assets from asset store even when asset store hits is disabled in preferences. Steps to reproduce1) Cr... Read more
Application.targetFramerate gives inconsistent framerate
To reproduce:1. Open the user's attached project2. Open and play the "SampleScene"3. Observe the Console Expected result: The "drift... Read more
Mesh.bounds.center returns word space position instead of local space
Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. The scene contains empty gameobject(Parent) and... Read more
ARCore Support is not accessible from editor scripts
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Create a new script4. Observe UnityEngine.XR.XRSetti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size