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Continuous collision detection creates no angular momentum when contacti...
Reproduction steps:1. Open project “cb_unity”2. Select “Wheel_RB” in the Inspector3. Change “Rigidbody\Collision Detection” either t... Read more
An error, that can not be cleared, is thrown when disabling reference va...
Reproduction steps:1. Open project “AssemblyLoadException“2. Select “Flexy.Deploy.OSX“ in the Project window3. Disable “Validate Ref... Read more
Scripts are seen by Roslyn analyzer despite limiting the scope of analyzers
How to reproduce:1. Open the project “RoslynAnalyzer2022ProblemExample.zip“2. Observe the errors in the Console Expected result: The... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more
Articulation Body linear damping behavior does not change when using dif...
Reproduction steps:1. Open project “DampingTest”2. Open “SampleScene”3. Enter Play mode4. Observe the Game view Expected result: the... Read more
Addressables Profiles Local/Remote dropdowns throw an error when Unity V...
Steps to reproduce: 1. Open a Unity project2. Import the Addressables package and enable version control (Project Settings>Unity ... Read more
Wrong values are calculated when using the slerp function
How to reproduce:1. Download and open the attached project2. Select the "Example FAIL 1" game object in the Hierarchy window3. Move ... Read more
ListView item name is barely visible when reordering on macOS
Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more
Frame Debugger continuously allocating ram when looking at Shadows.Rende...
Reproduction steps:1. Open the attached project “SampleProject”2. Go to Assets > Aircraft Physics > Game > Scenes3. Open th... Read more
Audio Files generate a different dep hash when reimported
Reproduction steps:1. Open the attached project “webglhashes” using WebGL as the Platform2. In the project window, navigate to Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved