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0
votes
Postponed

DataContractSerializer fails when deserializing an object with circular ...

Mono

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Apr 20, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Download attached project "segiTest.zip" and open in Unity2. Open "test" scene3. Enter Play mode4. Observe that Err... Read more

0
votes
Fixed

Particle System using SkinnedMeshRenderer shape generate warning and err...

Visual Effects - Legacy

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Apr 20, 2018

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Version/s: 2017.2

- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the cons... Read more

0
votes
Not Reproducible

Crash when creating a WebGL build without switching the platform.

Build Pipeline

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Apr 20, 2018

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Version/s: 2018.2.0a7, 2018.2.0b1

Crash when creating a WebGL build without switching the platform. Steps to repro:1. Create a new project.2. Select WebGL platform fr... Read more

0
votes
Fixed

[osx] [facebook] UI error in build settings when Windows Mono isn't inst...

Facebook Gameroom

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Apr 20, 2018

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Version/s: 2018.1.0f1

-e: see title, see screenshot -repro:--install gameroom but not windows mono support on OSX--open editor--open build settings--switc... Read more

0
votes
Fixed

[Graphics] Selection outline color differs between linear and gamma colo...

Graphics - General

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Apr 20, 2018

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Version/s: 2018.1.0b13

[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps:1. Select a... Read more

0
votes
Won't Fix

[tvOS][LocalNotifications] Local notifications don't work on Apple TV

Mobile

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Apr 20, 2018

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Version/s: 2018.2.0b1

How to reproduce:1. Open the attached project2. Build and Run on Apple TV3. When app opens allow "Racing Game 2D" to send notificati... Read more

0
votes
Fixed

[Android][UnityWebRequest] UnityWebRequest logs java exceptions as Unity...

Mobile

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Apr 20, 2018

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Version/s: 2017.2.1p4

On Android, when UnityWebRequest throws a java exception, it is caught and logged as a Unity error, even for common failures like no... Read more

0
votes
Won't Fix

[PLM] UX issues with baking terrain on Auto Mode

Progressive Lightmapper

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Apr 20, 2018

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Version/s: 2018.1.0f1

When editing level geometry, be it via Terrian sculpting or ProBuilder, having Progressive Lighmapper on Autogenerate by default yie... Read more

3
votes
Fixed

Cursor.SetCursor prints "Invalid texture used" warning when the texture ...

Asset Bundles

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Apr 20, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open attached project "AssetBundlesCursorWarning.zip" and scene "TestScene"2. In Assets tab, select "Build Asset... Read more

0
votes
Duplicate

Dragging object to public field in inspector does not highlight it

Inspector Framework

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Apr 20, 2018

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Version/s: 2018.2.0a8

To reproduce:1. Create new Unity project2. Create any public field on any object (e.g. UI > Canvas, set Render Mode to Screen Spa... Read more

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