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RangeAttribute does not display the correct value when the range contain...
Reproduction steps:1. Open the attached project “RangeAttributeBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy ... Read more
[Quest][URP] Enabling post processing on a camera when it's disabled on ...
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Assets/crime scene3. Inside the Assets folder there is a URP Asset... Read more
Deleted scene selection is wonky in the Build Settings
Steps to reproduce:1. Open the attached project2. Open the Build Settings window (File>Build Settings)3. Select the fourth scene ... Read more
UI Elements are not getting focused when navigating through using arrow ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Enter Play Mode3. Focus on a small grey button located close... Read more
Outlines are visible on Mesh when Alpha Clipping is enabled and Surface ...
Reproduction steps:1. Open the attached “AlphaClippingProblem” Project2. Open the “Assets/OutdoorsScene.unity” Scene3. In the Scene ... Read more
Selecting debug mode when the smart option is toggled prevents editing t...
[https://unity.slack.com/archives/C0PSRQXDZ/p1679040518122079] selecting debug mode when the smart option is toggled prevents editin... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
Shader Graph Editor Throws Exception When Deleting Custom Function Node
How to reproduce:1. Download the attached project2. Open the "New Shader Graph" in the Shader Editor3. Add a "Custom function" node4... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps:1. Open the attached “ResolutionRepro” project2. Go to File > Build Settings3. Make sure that "Development Bui... Read more
Project build fails with Console errors “Plugin 'grpc_csharp_ext.bundle'...
Reproduction steps: 1. Open the attached “PluginClashProject” project 2. Go to Build Settings (File > Build Settings)3. Select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved