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Won't Fix



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Issue ID




Project build fails with Console errors “Plugin 'grpc_csharp_ext.bundle' is used from several locations:” when building a project with Target Platform "macOS"



Reproduction steps: 

1. Open the attached “PluginClashProject” project

2. Go to Build Settings (File > Build Settings)
3. Select the Target Platform to be “macOS”
4. Select Architecture “Intel 64-bit”
5. Start to Build application

Expected result: the project is built successfully without any errors
Actual result: the project build fails with error messages in Console “Plugin 'grpc_csharp_ext.bundle' is used from several locations:”

Reproducible with: 2020.3.46f1, 2021.2.0b12
Not reproducible with: 2021.2.0b13, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Reproduced on: macOS Ventura 13.2.1 (M1 Max)

  1. Resolution Note:

    As Unity 2020.3 is approaching end of support soon we will not be able to land a fix for it in time.

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