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MenuItem functions with assigned shortcuts involving the Space key are n...
How to reproduce:1. Create a new Unity project2. Import the user-attached script(test.cs)3. Press Control+Space Expected result: the... Read more
[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...
Reproduction steps:1. Open the attached project.2. Build and run it to AR supporting iOS 11+ device.3. Wait for the scene to load.4.... Read more
[Linux] Window drag indicator has incorrect size
-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more
Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more
[Windows] Artifact appears after splash screen in the Standalone build o...
Artifact appears after splash screen in the Windows Standalone build Steps to repro:1. Open the attached Project.2. File > Build ... Read more
Unity cannot start if -force-vulkan is used in Linux
To reproduce:Open Unity using -force-vulkan In 2018.3.0f2, it crashedIn 2018.2.7f1, 2018.3.2f1 and 2019.1.0a13 it heavily errors out... Read more
Canvases nested within each other that are using Override Sorting sorts ...
1. Download and open user's attached project 'CanvasTest.zip'2. Open the Scene called "Loading"3. Find Black50% Image and set its al... Read more
[OpenGLES][Android] Camera clear flag as Depth only shows black backgrou...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press enable background and observe the black b... Read more
[iOS][IL2CPP] DescriptorValidationException is thrown when using the C# ...
To reproduce: 1. Download attached project “2018.3.0b10.zip" and open in Unity2. Open “SampleScene” scene3. Enter Play mode and obse... Read more
[Android] Build crashes on device with '.NET 4.x Equivalent' Scripting v...
Build crashes on a device with '.NET 4.x Equivalent' Scripting runtime version when Stripping level set to low / medium / high. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved