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[Video Player] Video Clip renders only in single Game Window when multip...
Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro:1. Create a new project2. Import a ... Read more
agent.path.corners.Length does not always match agent.path.GetCornersNon...
Steps to reproduce:1. Download and open the attached project2. Open Scene "test1.unity"3. Enter Playmode Expected result: CornersCou... Read more
GfxDeviceWorker crash when in playmode after upgrading project to 2018.3
This is a project upgrade issue.The game works fine in 2018.2.17f1In 2018.3, i keep getting crashes when I die or when i kill an ene... Read more
Unity crashes when using NavMeshQuery BeginFindPath on NavMeshNodePool::...
How to reproduce:1. Open user's project2. Open SampleScene3. Press Play Expected result: Unity does not crash.Actual result: Unity c... Read more
Development build fails deploying because of unmatching signature when f...
How to reproduce:1. Open the attached project2. Switch to Android platform3. Go to Publishing Settings4. Open Keystore manager5. Cre... Read more
[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...
How to reproduce:1. Open the attached project2. Press Assets > AssetBundles > Build All Asset bundles (including tactics)3. Bu... Read more
[Project Browser / Hierarchy] "Path" info text at the bottom of the hier...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce:1. Create a ... Read more
[iOS] Bad access exception thrown on deploying build on devices with iOS...
[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a projec... Read more
[Improved prefabs] User isn't notified when a reference from scene canno...
User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open