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Fixed in 2020.2
Unity crashes when using NavMeshQuery BeginFindPath on NavMeshNodePool::GetNode
How to reproduce:
1. Open user's project
2. Open SampleScene
3. Press Play
Expected result: Unity does not crash.
Actual result: Unity crashes.
Reproducible with - 2018.3.1f1, 2019.1.0a11
Could not test with - 2017.4.17f1 (no Experimental AI)
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