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[URP] Crash on GameObject::QueryComponentByType when accessing a compone...
This was originally reported as related to reflection probes, but it turned out that the root cause was in scene template code. See ... Read more
[URP] "2D" view tool isn't specified as toggled on in a "Scene view cont...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[2D] Sprites imported with TexturePacker 4.3.3 are not rendering all tri...
Reproduction steps:1. Open the attached project "Testbed_Unity_5_6_0B4.zip";2. Open the "Scene_001.unity" scene;3. Enter a play mode... Read more
[VFX] Domain reload clears out template window contents
Reprodeuced on: 2023.3.0b9 Steps to reproduce: 1) Start new project, import VFX graph 2) Right click -> create new VFX graph to o... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown wh...
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown while using custom brush script Repro steps:- Select Grid Info... Read more
OnValidate callback is called twice when entering Prefab Mode
How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more
Slider Handle disappear on resize or changed position after undo(Ctr+Z)
Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more
[DX12] Dynamic mesh corruption with Native graphics jobs - flickering an...
**This is same case as case 1075277 (fixed), but just DX12** Steps to reproduce:1. Open project attached in case 10752772. Make sure... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved