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[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
[Linux] [VSCode] Debugger doesn't attach to editor
To reproduce:1) Open attached project2) Open C# project with VSCode3) Have Unity Debugger extension installed4) In VSCode, select "D... Read more
[iOS] Delay when disabling a game object on game launch
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device. Actual behavior:- A character object will appe... Read more
Inspector window losses locked window state when entering Play mode
The issue is reproducible just on a specific layout configuration. Resetting layout to factory settings fixes this issue. Steps to r... Read more
GameObject.Find returns inactive objects
To reproduce: 1. Open the attached project (New Unity Project (36).zip)2. Open the Sample Scene3. Enter Play mode4. Observe the cons... Read more
[Linux] [VSCode] Double-clicking a script doesn't open whole C# project ...
To reproduce:1) Create a new project and C# script2) Make sure you have set external script editor to VSCode3) Double-click the scri... Read more
[Scripted Importer] Imported files are broken/detached from script
How to reproduce:1. Open user's attached project2. In the Project view navigate to Assets -> Id1 -> maps3. Try reimporting any... Read more
[IL2CPP][macOS] Unity IAP plugin doesn't build - trying to reference iOS...
Reproduction steps:1. Open the attached project.2. Build it to macOS using IL2CPP Scripting Backend. Actual behavior:- Build fails. ... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
Scene View drop down item badly labelled
Scene view drop down item "Image Effects" is badly labelled and therefore it should be changed to "Post Processing" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code