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[DirectX12] Different behaviour to DX11 when vsync is disabled in Editor
To reproduce:1. Open repro project 2. Open Window > General >Test Runner and double-click the test 'PerformanceTest'3. Open Wi... Read more
[iOS] "Unable to Install" Error is thrown when attempting to install an ...
How to reproduce:1. Open the attached Project "JPName"2. Build the project for iOS and open the Xcode Project3. Archive the Xcode Pr... Read more
Shadow cast causes graphical artefacts in the Player when cascading is e...
How to reproduce:1. Open the project “IN_30654”2. Press File → Build And Run3. Observe the shadow on the tent Expected result: shado... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
URP Simple Lit shader does not bind lightmaps correctly
Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more
Shader generation on Vulkan throws gl_Layer error
Reproduction steps:1. Open the attached “Test Project” project2. Build the Project with “SampleScene” Scene Expected result: The pro... Read more
[UI Toolkit] Spaces between letters are too big when using <align=justif...
Reproduction steps: 1. Open the attached “UI-Toolkit-issue.zip” project2. Open Assets > SampleScene3. Observe Game View Expected ... Read more
[URP/HDRP] Decals have artefacts along geometry edges when mipmapped
Reproduction steps: 1. Open the user’s attached project "URP Beta.zip"2. Select Assets > Textures > “Decal.png”3. Enable “Gene... Read more
[Memory Profiler] "ArgumentNullException: Value cannot be null" error wh...
Steps to reproduce:1. Open the attached “MemorySnapshotErrorBug” project2. Open Memory Profiler by going to Window → Analysis → Memo... Read more
Rectangle drawn with UI Toolkit and mouse input is misaligned when using...
Reproduction steps:1. Open the attached project "IN-30247_selection"2. Open "SampleScene"3. Enter Play mode4. Click and drag in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved