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The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
Black Depth Of Field when Focus Mode is set to Manual Ranges
Reproduction steps:1. Create a new project from the “3D Sample Scene (HDRP)” template2. Open the “Assets/Scenes/SampleScene.unity”3.... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps:1. Open the project "BugReportLensFlares"2. Enter Play Mode, and notice how the Lens Flare position is aligned wi... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
[Usability] Search selection goes sideways when using arrow down/up keyb...
How to reproduce:1. Open a new Unity project2. Press “Ctrl + K” (“⌘ + K” on macOS) key combination on keyboard to open the Unity Sea... Read more
C# Script file cannot be opened from the Project window when a .json fil...
How to reproduce:1. Open the attached project (VSTest.zip)2. In the attached project folder, open the file "OpenThis.json" in Visual... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce:1. Open user attached project "TEST 2.zip"2. In the menu bar, click on File>Build And Run3. When the application... Read more
[Linux] ArgumentException produced when expanding material hierarchy dro...
Steps to reproduce:1. Create a new project2. Create a "Cube" GO in the current scene3. Select "Cube" GO in Hierarchy window4. Find t... Read more
"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
Mouse cursor can't be moved outside Unity after building project which l...
How to reproduce:1. Make sure you are using multiplay displays2. Open attached Unity project 'a10-3d'3. Move editor to a 2nd display... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument