Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a10
Issue ID
1367365
Regression
Yes
Mouse cursor can't be moved outside Unity after building project which locks cursor
How to reproduce:
1. Make sure you are using multiplay displays
2. Open attached Unity project 'a10-3d'
3. Move editor to a 2nd display
4. Build and run the project
5. Change your focus to 1st display (any app should be opened, for example, Chrome)
6. Wait until the build is finished
7. Observe that it runs in a background
8. Observe that you can't move your mouse cursor
Reproduced with: 2022.1.0a10.
Didn't reproduce with: 2022.1.0a9, 2021.2.b13.
Workaround: Press the Windows key to change focus.
Note: Not sure if it's the right version where this bug regressed as the issue isn't always reproducible, but couldn't reproduce it on any other version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Add comment