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[iOS] Device console does not log Debug messages of archived Application...
How to reproduce:1. Open the attached Project "Test Logger project"2. Build the Scene "SampleScene" for iOS3. Archive the built Xcod... Read more
InvalidOperationException is thrown in the Console when defining simulat...
Reproduction steps:1. Open the attached “ExceptionRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
[ShaderGraph] Voronoi output can not be used directly for Colorspace Con...
Steps to reproduce : - In a shadergraph, do the nodes setup as bellow : !image-2023-03-10-19-05-09-708.png! Expected : Both Colorspa... Read more
GameObject doesn't render correctly when using the animator setting Emis...
Steps to reproduce:1. Open the “EmissiveIntensityRendererBug” project2. Open “OutdoorsScene” scene3. Observe the Game view when movi... Read more
[XR][Hololens 2] stack overflow crash calling GameAssembly.dll!InputDevi...
I'm hitting a stack overflow in the XR automation URP end to end test project a few seconds after launching it on the Hololens 2. &g... Read more
Elements are added incorrectly when in a nested list of SerializeReferences
Reproduction steps:1. Open the “NestedListOfSerializeReferences“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObje... Read more
[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settin...
Steps to reproduce:1. Open the attached user's project "VRFearProject.zip"2. In the OpenXR settings add all of the Interaction Profi... Read more
[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...
Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more
"Load Error, Unknown platform 'Lumin'" when selecting a asmdef file crea...
Steps to reproduce:1. Open the attached user's project "fcatre.zip" in 2022.2.x2. Select the "Runtime/FCAudioTools.EditorRuntime.asm... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open