Search Issue Tracker
Won't Fix
Votes
6
Found in [Package]
1.7.0
Issue ID
OXRB-139
Regression
No
[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settings and button input is not registered in Builds
Steps to reproduce:
1. Open the attached user's project "VRFearProject.zip"
2. In the OpenXR settings add all of the Interaction Profiles
3. Start Pico Link and connect Pico Neo 3 Link via DP mode or Wifi
4. Build the Standalone Player
5. Observe how button input is not registered
Expected results: PICO interaction profile is added in the OpenXR settings and button input is registered in Builds
Actual Results: There is no PICO interaction profile in the OpenXR settings and button input is not registered in Builds
Reproducible on: OpenXR 1.7.0 (2020.3.46f1, 2021.3.20f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6)
Reproducible on these devices:
N/A, Pico - (Pico Neo 3), Android 10, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
Environment: Windows 10 22H2
Notes:
-Issue does not reproduce if OpenXR plugin is provided from PICO
Comments (1)
-
DevDunk
Mar 12, 2023 12:09
Pico 4 is the more mainstream headset. Also make sure it works on that
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note:
Please download the PICO OpenXR Package in order to get access to the PICO interaction profile