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[TextMeshPro] Text has a more pronounced falloff when the Color Space is...
Reproduction steps:1. Open the attached project “1506395-Text LinearSpace“2. Open the “SampleScene“ Scene3. Zoom in on the “Text (TM... Read more
Compilation error in com.unity.test-framework package
Reproduction steps:1. Open the attached “Ah yes name.zip“ project2. Select any Sprite and open its Sprite Editor3. Observe the Edito... Read more
[Quick Search] Inspector's indicator is in incorrect position
Reproduction steps: 1. Open user attached project "Search Bug Repro.zip"2. Open Assets > “search - light.asset”3. Select Directio... Read more
No visual indication is shown before selecting snapping points when usin...
Reproduction steps:1. Open the attached project “2DSnappingBug”2. select “Square” GameObject3. Enable Vertex Snapping by holding the... Read more
Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...
How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more
NullReferenceException when selecting object reference in ScriptableObject
Reproduction steps:1. Open the attached project “NullReference_Bug”2. In the Project window select “Assets/Apoth/Test/TestingPingPro... Read more
SpriteShape point overlay is displaying inconsistent number of digits af...
Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more
Bug report fails then sends without attachment when uploading a .mov file
Reproduction steps:1. Open the Hub2. Click Troubleshooting > Report a bug3. Fill all of the fields and upload the attached reprov... Read more
[IL2CPP] AutoResetEvent.Handle returning wrapper to handle and not handl...
How to reproduce:1. Download and open the attached project2. Build the project2. Open Build\UnityAutoResetEvent_BackUpThisFolder_But... Read more
The override indicator is misaligned when editing a prefab that has a Sc...
How to reproduce:1. Open the attached user project “My project.zip“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Select the “Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open