Search Issue Tracker
Editor crashes due to memory corruption when importing a package multipl...
How to reproduce: Create a new project Open the Package Manager Add package by name “com.unity.postprocessing” Remove package Add pa... Read more
[Tile Palette] Multi-Drag-and-Drop Sprite asset creation location is non...
Steps to reproduce:1. Open attached project "Tilemap.zip" and scene "SampleScene"2. Open the Tile Palette window3. In Project window... Read more
Error in Console when creating a new Sorting Layer
Repo steps: Go to Edit > Project settings > Tags and Layers Click the drop down arrow in Sorting Layers Click the Plus button ... Read more
[Android] Keycode events aren't or randomly detected when triggering via...
How to reproduce:1. Open the attached “IN-34670” project2. Build and Run the “SampleScene” Scene on Android3. Connect the device via... Read more
"ObjectDisposedException" is thrown in the Console when adding a Compone...
How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more
"Type mismatch" is assigned to the Mesh Filter Component instead of the ...
How to reproduce:1. Open the user-attached project “T2”2. Open the “SampleScene” scene3. Select the “Cube” GameObject in the Hierarc... Read more
Setting InputActionReference doesn't work when it has already been set
Reproduction steps:1. Open the attached project “InputSystem”2. Enter Play mode3. Select the "Test" GameObject in the Hierarchy4. Cl... Read more
Articulation Body steals Colliders from a Rigidbody when the Rigidbody i...
Reproduction steps: 1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"2. Open Assets > SampleScene3. Enter Play mode ... Read more
The EditorWindow becomes uncontrollable when entering the Play mode whil...
Reproduction steps:1. Create and open a new project2. Drag the Console window onto the Game view window3. While holding it press “Co... Read more
[UITK] UIElements.Image renders with the wrong color
Reproduction steps:1. Open the attached project “UITKReproProj“2. Open the “Assets/Samples/Digital Twins App UI/0.2.0/UI Kit/Scenes/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open