Search Issue Tracker

Won't Fix

Votes

1

Found in

2020.3.45f1

2021.3.19f1

2022.2.8f1

2023.1.0b6

2023.2.0a4

2023.3.0a3

Issue ID

UUM-29536

Regression

No

Articulation Body steals Colliders from a Rigidbody when the Rigidbody is a child of the Articulation Body

--

-

Reproduction steps:

1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"
2. Open Assets > SampleScene
3. Enter Play mode

Expected result: Console window prints that the Collider is attached to the Rigidbody since it's on the same GameObject
Actual result: Console window prints that the Collider is attached to the Articulation Body

Reproduced with: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproducible on: macOS 12.4 (Intel), Windows 10 (by the reporter)

  1. Resolution Note:

    Closing this issue, with the note that it is fixed in 2023.3 due to a major rework inside the physics tech stack. We do not plan to backport this rework as the workflow of Rigidbody components as children of ArticulationBody components is not a workflow we really support.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.