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Won't Fix
Votes
1
Found in
2020.3.45f1
2021.3.19f1
2022.2.8f1
2023.1.0b6
2023.2.0a4
2023.3.0a3
Issue ID
UUM-29536
Regression
No
Articulation Body steals Colliders from a Rigidbody when the Rigidbody is a child of the Articulation Body
Reproduction steps:
1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"
2. Open Assets > SampleScene
3. Enter Play mode
Expected result: Console window prints that the Collider is attached to the Rigidbody since it's on the same GameObject
Actual result: Console window prints that the Collider is attached to the Articulation Body
Reproduced with: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4
Reproducible on: macOS 12.4 (Intel), Windows 10 (by the reporter)
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Resolution Note:
Closing this issue, with the note that it is fixed in 2023.3 due to a major rework inside the physics tech stack. We do not plan to backport this rework as the workflow of Rigidbody components as children of ArticulationBody components is not a workflow we really support.