Search Issue Tracker
Active
Votes
0
Found in
2022.2.10f1
2023.1.0b8
2023.2.0a5
Issue ID
UUM-29488
Regression
Yes
Editor crashes due to memory corruption when importing a package multiple times
How to reproduce:
- Create a new project
- Open the Package Manager
- Add package by name “com.unity.postprocessing”
- Remove package
- Add package by git url “[https://github.com/Unity-Technologies/Graphics.git?path=com.unity.postprocessing]”
Expected results: Package is added without issues
Actual results: Editor crashes after importing the package with the message - "The file 'MemoryStream' is corrupted! Remove it and launch unity again! [Position out of bounds!]"
Reproducible with: 2022.1.0a2, 2022.2.10f1, 2023.1.0b8, 2023.2.0a5
Not reproducible with: 2021.3.21f1, 2022.1.0a1
Could not test with: 2020.3.46f1(PM did not yet have the option to import package by name)
Notes:
- The crash is not 100% consistent, sometimes it requires to repeat steps 2-5 for multiple times (Usually the crash should not take more than 3 tries)
- Reproduced on Ubuntu18, Rocky 8.5, macOS 13.0.1 and Win11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment