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Fixed in 2022.3.7f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
0
Found in
2022.2.10f1
2023.1.0b6
2023.2.0a5
2023.3.0a1
Issue ID
UUM-29499
Regression
Yes
"Type mismatch" is assigned to the Mesh Filter Component instead of the Mesh when there is a "Mesh" Script in the project
How to reproduce:
1. Open the user-attached project “T2”
2. Open the “SampleScene” scene
3. Select the “Cube” GameObject in the Hierarchy
4. Observe the “Cube (Mesh Filter)” Component
Expected result: There is a “Cube Mesh” assigned to the “Mesh” field
Actual result: There is a “Type mismatch” assigned to the “Mesh” field
Reproducible with: 2022.2.0a17, 2022.2.10f1, 2023.1.0b6, 2023.2.0a5
Not reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.0a16
Reproducible on: Windows 11 Pro
Note: It doesn’t affect the Mesh rendering
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