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Fixed

Fixed in 2022.3.7f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a1

Votes

0

Found in

2022.2.10f1

2023.1.0b6

2023.2.0a5

2023.3.0a1

Issue ID

UUM-29499

Regression

Yes

"Type mismatch" is assigned to the Mesh Filter Component instead of the Mesh when there is a "Mesh" Script in the project

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How to reproduce:
1. Open the user-attached project “T2”
2. Open the “SampleScene” scene
3. Select the “Cube” GameObject in the Hierarchy
4. Observe the “Cube (Mesh Filter)” Component

Expected result: There is a “Cube Mesh” assigned to the “Mesh” field
Actual result: There is a “Type mismatch” assigned to the “Mesh” field

Reproducible with: 2022.2.0a17, 2022.2.10f1, 2023.1.0b6, 2023.2.0a5
Not reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.0a16

Reproducible on: Windows 11 Pro

Note: It doesn’t affect the Mesh rendering

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