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[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226
Reproduction steps:1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com".2. Build and run it to an i... Read more
[Mobile] Terrain is rendered with artifacts on iOS devices when using An...
To reproduce: 1. Download attached project "TerrainInstanced.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Dep... Read more
Dragging editor windows cause them jump and flicker on Ubuntu 16.04
To reproduce:1) Create new project2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducible ... Read more
[Android] Unity logo in splash screen shows as a black square Android 4.4
Steps to reproduce:1. Open user attached project2. Build & Run3. Observe the black square instead of Unity logo Reproduced in: 2... Read more
Application crashes when rendering non-Read/Write Enabled mesh to canvas...
To reproduce:1. Open attached project2. Change to the Android platform (can reproduce on standalone as well)3. Build and run the app... Read more
[VersionControl] Animation window allows changing animation properties w...
Animations and source control, when editing playable assets in the animations window it would be nice if there was some kind of perf... Read more
EditorSceneManager.newSceneCreated event is not raised when creating a n...
How to reproduce:1. Create a new project and import the attached "CreationTester.cs" script to it2. Create a new scene in project wi... Read more
Selected Color breaks existing UI Highlight behaviour
The introduction of a 'Selected' color has caused a regression in the behaviour of UI elements that change colour as they're interac... Read more
Hierarchy view is offset when trying to open the FBX model in Prefab Mode
How to reproduce:1. Open the attached user's 'Prefab bug.zip' project2. Add "bridge_arch" fbx asset to the Scene3. Right click on "b... Read more
[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...
The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/BoatAt... Read more
All about bugs
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