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0
votes
Postponed

[iOS][Android] CultureInfo.CurrentCulture.NumberFormat is incorrect

Mono

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Jul 01, 2016

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Version/s: 5.3.5p6

Reproduction steps:1. Open "Test045" project2. Build to iOS device3. Set device language to English4. In app click UI Button5. Notic... Read more

0
votes
By Design

[DynamicBatching] Particle systems are shown as batched in the frame deb...

Shuriken

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Jul 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

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Jul 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more

0
votes
Duplicate

Image of sprite sheet not visible in preview window

2D

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Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity.2) Open scene "scene1".3) Click on 'capguy-walk... Read more

0
votes
By Design

TerrainToMesh is unusable in 5.4.0b24

Editor - Other

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Jul 01, 2016

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Version/s: 5.4.0b24

In 5.4.0b24 is impossible to generate anything with TerratinToMesh in a Mac due to a UI issue. Screenshots are attached. The develop... Read more

1
votes
Duplicate

Global axis shows wrong direction

Scene/Game View

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Jul 01, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Open "Example1.zip" attached project.2. Select global axis in "123" scene.2. Rotate cube with transform tool.3... Read more

0
votes
Fixed

[iOS] Unity splash screen is not shown on low end iOS devices when at le...

iOS

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Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project2. Make sure 'Show Unity Splash Screen' is enabled in iOS player settings3. Build for iO... Read more

0
votes
Not Reproducible

SetActive inside OnDestroy crashes at Unity::GameObject::IsActive

Assets Management

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Jul 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it4. In game view's top-left corner click "Destroy"5. Exit pl... Read more

0
votes
Fixed

[SinglePassStereo] SPS only renders into one eye when GUI elements are used

VR

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Jul 01, 2016

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Version/s: 5.4.0b24

Split screen stereo in Game view only shows a single eye's viewport for scenes that contain a GUI Texture or GUI Text when Single-Pa... Read more

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