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The "File already exists" pop-up appears when moving an asset into a par...
Steps to reproduce:1. Open the attached project “FileExistsBug.zip“2. Navigate to the “Assets/PrefabMoveBug/Demo/Demo” folder3. Move... Read more
[IL2CPP][Android] Incorrectly escaped quotes in build.gradle when passin...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Build > Android3. Open “BugRepro/Builds/Build/unityLibrary/bui... Read more
Script component no longer recognized in the Inspector when attached to ...
How to reproduce:1. Create a new project2. Create a new C# Script3. Attach the C# Script to any GameObject in a Scene4. Move the att... Read more
[IL2CPP] Build argument doesn't get passed when exporting the project
Reproduction steps:1. Open the attached “BugRepro” project2. Click Build > Android3. Open “BugRepro/Builds/Il2CppOutputProject/Il... Read more
NullReferenceException is thrown at reverting changes after resetting Mu...
How to reproduce:1. Open a new Unity project2. Create and select two Particle System GameObjects in the Hierarchy3. Right-click on t... Read more
[URP][M1] Sprites aren't rendering in Scene view
How to reproduce:1. Open the attached "test-trunk.zip" project2. Open scene "SampleScene" and compare scene and game views Expected ... Read more
Crash on C# script compile
1. What happenedSaved a script in Visual Studio 2022 and went back to the editor.Editor crashed while trying to compile scripts 2. H... Read more
[URP] Fallback material is not being used when object is not being moved
Reproduction steps:1. Open the attached project “TintRepro”2. In the Hierarchy window select Example Assets GameObject3. In the Scen... Read more
[M1] Some UI Builder StyleSheet labels are not displayed when using macO...
How to reproduce:1. Open the user’s attached project “UIBuilder.zip”2. Open Window > UI Toolkit > UI Builder3. Press the '+' i... Read more
Crash on GetScriptLocalIdentifier(Object*) when creating a new Animation...
Reproduction steps:1. Open the attached project “AnimCrash”2. In the Hierarchy window select Prefab → Canvas → Image GameObject3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled