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Animations are lost when importing a .fbx file
How to reproduce:1. Open the attached Test.zip project2. Select Player.fbx file3. Go to the Inspector window and inspect the Animati... Read more
Timeline "Play" hotkey (spacebar) is not working anymore
using the spacebar hotkey in Timeline to activate play/stop of the play controls does nothing. repro:- open attached project or crea... Read more
2D Sprite Bone Editor causes Fatal error when more bones are added to th...
How to reproduce:1. Open the attached user's 'Testing_new_2d.zip' project2. Open 'Test' Scene3. Click on the 'character_placeholder'... Read more
[Performance] Memory leak when pausing billboarded particles in editor p...
Repro steps:1. Add a default particle system in the scene2. (Optional) Increase the emission rate and max particle cap to make the l... Read more
Custom mouse cursor does not appear in WebGL builds
How to reproduce:1. Open the project attached by the user (UnityHungryGuppy.zip)2. Open the "HGLevel" Scene, run it3. Notice how the... Read more
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce:1. Download attached project2. Build a "scene" for the Standalone platform3. Launch player Expected results: oper... Read more
Project settings window does not update the default presets until you cl...
Project settings window does not update the default presets until you click in it 1 Doc the project settings window below the inspec... Read more
[AMD Radeon only] CullResults.CreateSharedRendererScene Prevents SceneLo...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
[AMD Radeon only] Shadows.PrepareShadowMap Prevents SceneLoadAsync from ...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements