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Sprite renders outside of VisualElement when using Image as Background
Steps to reproduce:1. Open the “UIToolkitIssueBackgroundWithSprite” project2. Open UI Builder by going to Window > UI Toolkit >... Read more
[VFX Graph] Having Sphere or Cube Output in the scene results in shader ...
How to reproduce: Import the attached Test-02 package to the HDRP project Build 201.b_SimpleLitOutputs_HDRP scene Observe that build... Read more
System.Numerics.Vector4 returns incorrect values when the script is exec...
Reproduction steps:1. Open the attached project “VecTest”2. Open “SampleScene” Scene3. In the Console window menu press Editor and e... Read more
PlayMode tests fail when using Gamepad shoulder buttons with Unity.Input...
How to reproduce:1. Download and open the attached project2. Open the Test Runner window3. Press "Run All" Expected outcome: All tes... Read more
ScriptableObject field does not refresh immediately when deleted or set ...
How to reproduce: Open the attached project "Unity 2022.2.7f1 - Scriptable Object field delete and set to None doesnt update immedia... Read more
Crash on BurstCompilerService::CompileAsync when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.16f1, 2021.3.20f1, 2022.2.10f1... Read more
[Windows] URP Game and scene view results in black screen on Windows (DX...
Reproduction steps:1. Open the project “BlackEditor”2. Observe Game and Scene views Expected result: Game and Scene views are with a... Read more
"Instructions should not read uninitialized value" errors when compiling...
Reproduction steps:1. Open the attached project “Shader_ERROR”2. In the Project window select “Assets/New Shader Graph.shadergraph”3... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps:1. Open “MinProject“2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)3. Observe ... Read more
[Android] Breakpoints are stuck on "Evaluating" status and fail to retri...
How to reproduce:1. Open the user’s attached “UCTemplateToReduced” project2. Set a breakpoint at line 323 in the Assets/Script/Loadi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes