Search Issue Tracker
Duplicate
Votes
0
Found in
2022.2.10f1
2023.1.0b7
2023.2.0a5
Issue ID
UUM-29390
Regression
Yes
ScriptableObject field does not refresh immediately when deleted or set to "None"
How to reproduce:
- Open the attached project "Unity 2022.2.7f1 - Scriptable Object field delete and set to None doesnt update immediately.zip"
- Select Assets/AudioAssetWrapper.asset in the Project window
- Select the "Native Audio Clip" field in the Inspector window
- Press the Delete button on the keyboard
Expected results: The field is set to "None (Audio Clip)"
Actual results: The field is set to "sfx_heal"
Reproducible with: 2022.2.0a17, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5
Not reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.0a16
Reproducible on: Windows 10
-
Resolution Note:
This issue was fixed through a different ticket. See UUM-27629.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-27629
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #UUM-18567