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"Preset Type" field goes out of the "Select Preset" window
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
Wrong Unity Editor's version displayed in the Unity Editor's title bar
How to reproduce:1. Create a new project in 2023.2.0a2 version2. Observe the title bar Expected result: The title bar says: “ /"Proj... Read more
“Screen.safeArea” reports the same width and height when changing betwee...
How to reproduce:1. Open the attached “Screen.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Ma... Read more
Editor crashes due to memory corruption when importing a package multipl...
How to reproduce: Create a new project Open the Package Manager Add package by name “com.unity.postprocessing” Remove package Add pa... Read more
[Tile Palette] Multi-Drag-and-Drop Sprite asset creation location is non...
Steps to reproduce:1. Open attached project "Tilemap.zip" and scene "SampleScene"2. Open the Tile Palette window3. In Project window... Read more
Error in Console when creating a new Sorting Layer
Repo steps: Go to Edit > Project settings > Tags and Layers Click the drop down arrow in Sorting Layers Click the Plus button ... Read more
[Android] Keycode events aren't or randomly detected when triggering via...
How to reproduce:1. Open the attached “IN-34670” project2. Build and Run the “SampleScene” Scene on Android3. Connect the device via... Read more
"ObjectDisposedException" is thrown in the Console when adding a Compone...
How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more
"Type mismatch" is assigned to the Mesh Filter Component instead of the ...
How to reproduce:1. Open the user-attached project “T2”2. Open the “SampleScene” scene3. Select the “Cube” GameObject in the Hierarc... Read more
Setting InputActionReference doesn't work when it has already been set
Reproduction steps:1. Open the attached project “InputSystem”2. Enter Play mode3. Select the "Test" GameObject in the Hierarchy4. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes