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1
votes
Not Reproducible

Crash on ExtractRenderers when opening scene if it is already opened

Progressive Lightmapper

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Jun 26, 2018

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Version/s: 2018.1.7f1

How to reproduce:1. Open the attached project2. Open the "level1.unity" scene3. Open the "level1.unity" scene again Actual result: U... Read more

0
votes
Fixed

Blank space appears on a docked window when it's expanded horizontally

Window management

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Jun 26, 2018

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Version/s: 2018.3.0a2, 2018.3.0a3

Blank space appears on a docked window when it's expanded horizontally Steps to Repro:1. Create a new project2. Select any docked wi... Read more

0
votes
Duplicate

Collider edit mode disappears when using more than one Inspector

Physics

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Jun 26, 2018

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Version/s: 2018.1.1f1

Steps to reproduce:1. Open QA-attached project2. Select GameObject in the Scene, lock one inspector while having another one open3. ... Read more

0
votes
Fixed

Properties clips for "Noise" and "Sub Emitter" module for the particle s...

Visual Effects - Legacy

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Jun 26, 2018

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Version/s: 2018.3.0a3

Input, selection and drop down fields clips for "Noise" and "Sub Emitter" module for the particle system when inspector window shrin... Read more

0
votes
By Design

[Improved Prefab] Override indicator won't show for "Trigger" and "Colli...

Visual Effects - Legacy

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Jun 26, 2018

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Version/s: 2018.3.0a3

Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show for the "T... Read more

0
votes
Fixed

[Improved Prefab] Override indicator won't show when the "Renderer" Modu...

Visual Effects - Legacy

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Jun 26, 2018

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Version/s: 2018.3.0a3

Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more

0
votes
Fixed

UI elements distort on "Import Heightmap" window when shrinking it horiz...

Terrain

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Jun 26, 2018

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Version/s: 2018.3.0a3

Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps t... Read more

2
votes
By Design

[Android] low fps due to GFX.WaitForPresent call when running a simple s...

Mobile Graphics

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Jun 26, 2018

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Version/s: 2018.1.5f1

To reproduce:1. Open my attached project found in "Adreno.zip"2. Build and run for Android with Andreno 4053. Observe the fps via fp... Read more

0
votes
Won't Fix

[2D] Sprite isPacked returns an invalid value when switching Sprite Pack...

2D

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Jun 26, 2018

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Version/s: 2017.4.3f1

How to reproduce:1. Open the user-submitted project2. Go to Edit -> Project Settings -> Editor3. Change the Sprite Packer Mode... Read more

0
votes
Postponed

Animated model instantiation times are slow if its animation controller ...

Animation

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Jun 26, 2018

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Version/s: 2018.1.2f1

Steps to reproduce:1. Open user attached project to OC2. Play the scene3. Notice that elapsed time is ~2500ms outputted to the conso... Read more

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