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XML files containing comments included in Standalone Build under Project...
Steps to reproduce:1. Build any project for Windows2. Go to [Build Folder]\ProjectName_Data\Managed and check out the XML files Expe... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
Android application freezes when ProgressBar appears on the screen
Reproduction steps:1. Download "IndicatorDebug.zip" and open in Unity2. Build and Run3. Click "Create" in the app (a progress bar ap... Read more
[Animation] Animation preview is incorrect when using 'Motion' Root Moti...
To reproduce:1. Open project2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig3. Change Source to Debu... Read more
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more
The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps:1. Open the project "IndexFormatCorruption.zip";2. Select Tools -> Asset Bundles -> Build All;3. Select Too... Read more
ML-Agents causes Time.unscaledTime progression to slow down significantl...
How to reproduce:1. Open the "Test" scene in the attached project2. Make sure that "Academy" Game Object is active3. Enter the Play ... Read more
SetParticles changes the rotation of first few particles when using Quat...
The upwards parameter has to be Vector3.down or Vector3.right.Using Vector3.up, Vector3.left, Vector3.forward, Vector3.back does not... Read more
Moving a camera in the Scene view causes object flickering when GPU inst...
How to reproduce:1. Open attached project "2018_InstTest.zip" and scene "spheres"2. In Scene View, move around the scene (with WASD ... Read more
[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file
How to reproduce:1. Open the "fbx_crash.zip" project2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 2017.1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow