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Editor Only Serialized Fields are being accessed from a DLL during playt...
To reproduce:1. Open the user's attached project2. Build a Windows player with the Development Build option selected3. Run the build... Read more
Confirmation window does not appear when pressing on "Help" -> "Reset Pa...
How to reproduce:1. Open any project2. Press on "Help" -> "Reset Packages to defaults"3. Observe the Editor Expected result: a co... Read more
[WSA] Exported project does not have Visual Assets set correctly in Pack...
Steps to reproduce:1. Download 1066142_repro.zip2. Switch platform to UWP3. Build project with IL2CPP backend4. Open Visual Studios ... Read more
[Linux][Editor] Editor tabs turn into white empty blocks when the tab or...
When resizing the tabs (Inspector, Hierarchy, etc) in Editor window, part of or the whole Editor window turns into white empty block... Read more
Unity editor crashes on mono after building with a Darkwind plugin
How to reproduce:1. Open user's attached project2. Navigate to Window -> Darkwind -> Builds3. Expand Builds tab and select "bu... Read more
[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step:1. Download and open attached project2. Make sure that the graphics option "Auto Graphics API for Mac" is checked.... Read more
[MacOS] Crash on project load when custom mono envs are exported via lau...
How to reproduce:1. Open a terminal2. Write into terminal "launchctl setenv MONO_DEBUG disable_omit_f"3. Open Unity4. Create a new p... Read more
[2018.2] Crash on Transform::InitializeTransformHierarchyRecursive when ...
How to reproduce:1. Open the "TransformHierarchyAwake_crash.zip" project2. Open the "Mainscene.unity" scene3. Press Play Actual resu... Read more
[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps:1. Create a new Unity project.2. Go to iOS Player Settings.3. Check the "Virtual Reality Supported" checkbox.4. C... Read more
AudioSource volume doesn't work when AudioSource is a child of gamobject...
If an AudioSource is a child of a Rigidbody and Time.timeScale is set to zero, the AudioSource's volume will become stuck at whateve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved