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votes
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[VFX Graph] Use base color map set to none after material change in output

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Jan 31, 2023

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Version/s: 2022.2.3f1, 2023.1.0b1, 2023.2.0a1, 2023.3.0a3

When changing the material type of a HDRP Lit output in VFX Graph to six way smoke and then back to standard, the field in the inspe... Read more

3
votes
By Design

“RegisterCallback<KeyUpEvent>” and “RegisterCallback<KeyDownEvent>“ call...

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

How to reproduce:1. Open the user’s attached “TestJSONImport.zip” project2. Open Menu &gt; Test &gt; KeyUpEventTest3. Press the “Q”,... Read more

0
votes
Fixed

Memory Profiler doesn't show the negative values when comparing A and B ...

Package: Memory Profiler

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Jan 31, 2023

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Version/s: 0.7.1-preview.1, 1.0.0

Reproduction steps: 1. Open the attached project “profiler“2. Open the Memory Profiler “Window&gt;Analysis&gt;Memory Profiler”3. Pre... Read more

0
votes
Won't Fix

Need better user awareness when using LDA with duplicated scenes

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Jun 24, 2022

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Version/s: 2023.1

Steps to repro: Open the attached project and SampleScene scene; Unpack the Directional light prefab; Save a scene to the different ... Read more

0
votes
By Design

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...

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Aug 30, 2022

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Version/s: 2020.3.44f1

How to reproduce:1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, set ... Read more

0
votes
Won't Fix

Lod cross fade doesn't work with Shader Graph

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Jan 31, 2023

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Version/s: 2023.1.0b1

Shadergraph shaders do not give expected results when LOD Groups are set up to cross fade.Steps to repro: Open attached project Open... Read more

1
votes
Won't Fix

“Property _TRANSPARENCY already exists in the property sheet with a diff...

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Jan 26, 2023

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Version/s: 2023.2.0a1

How to reproduce:1. Open the attached project “FBXImportIssue.zip“2. Observe the error in the Console Expected result: No error in t... Read more

0
votes
In Progress

Light direction changes when changing "Light Anchor" component's "Distan...

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Feb 01, 2023

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Version/s: 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a8

Reproduction steps:1. Open the “IN_30632_Stripped“ project2. Open the “Anchor“ scene3. Select the “Spot Light“ GameObject4. In the I... Read more

0
votes
Won't Fix

Visual Scripting namespace is empty when using the "Runner Game" template

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Feb 01, 2023

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Version/s: 2021.3.18f1

Reproduction steps:1. Create and open a project using the core “Runner Game“ template2. Import the attached “Test.cs“ script3. Obser... Read more

0
votes
Won't Fix

The position/width/alignment of other GUILayout elements is changed when...

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Feb 01, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Reproduction steps:1. Open the “Empty.zip“ project2. Navigate to “Window &gt; TestFoldOut”3. Toggle on/off the “Show Fold-out” check... Read more

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