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Votes

0

Found in

2020.3.44f1

Issue ID

UUM-13233

Regression

No

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when Game view has high custom resolution

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How to reproduce:
1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene"
2. Enter Play mode
3. In Game View, set Custom Resolution to 3000x3000 pixels
4. Press 'Space' bar key
5. Observe Console window

Expected result: "No Error" is printed
Actual result: "CaptureScreenshotAsTexture" failed is printed

Reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.0f1, 2020.2.0a18

  1. Resolution Note:

    In repro project `ScreenCapture.CaptureScreenshotAsTexture` is called straight away inside Update. This violates official API docs requirement for waiting for the end of frame rendering, e.g., utilizing WaiForEndOfFrame. Which is highlighted by error message in console:

    CaptureScreenshotAsTexture() failed to generate texture! Was method called before the 'end of frame' state was reached?

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