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6
votes
Fixed

[XR][Vulkan][Oculus] Crash launching app on Quest

XR SDK

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Nov 19, 2021

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Version/s: 2021.2.0a5, 2021.2.3f1

Vulkan on Quest is crashing on startup. Seems to have started with 2021.2 rev a56f56f94b71 Here's the crash log in adb 11-18 16:07:0... Read more

0
votes
By Design

TextMeshPro gradient tags render as literal text when using a font that ...

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Nov 24, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more

0
votes
Fixed

Editor freezes when clicking on Presets while being in a Project Setting...

Settings Window

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May 08, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.2

How to reproduce:1. Open the user's attached "PresetsIssue.zip" project2. Go Edit -> Project Settings3. In the Project Settings w... Read more

0
votes
Fixed

Lightmap baking fails when URP Template content is put into a subscene

Shadows/Lights

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Sep 28, 2022

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Version/s: 2022.2.0b10

Repro steps: Check out latest 2022.2/staging (tested with git commit 62ca96eb270df00114e34114a5155944030c179f) Check out latest DOTS... Read more

0
votes
Fixed

CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...

Graphics Device Features

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Nov 19, 2021

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Version/s: 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more

0
votes
Won't Fix

Layout of undocked windows is not preserved when there are 2 or more win...

Themes

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download, extract and open attached project (1124786repro.zip)2. Create two separate, undocked Inspector windows... Read more

8
votes
Fixed

[iOS] Crash in application:openURL:sourceApplication:annotation due to m...

Mobile

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Dec 01, 2016

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Version/s: 5.5.0f3

App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more

0
votes
By Design

Lighting is cast from all LoD groups when using Progressive GPU Lightmapper

Shadows/Lights

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Jan 11, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more

0
votes
Won't Fix

Game view "Focused" toggle not functioning when entering Play mode

Linux

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Jun 01, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open any project2. In Game view toggle on/off "Focused" which is on the left side of "Mute Audio"3. Go to Scene ... Read more

0
votes
Fixed

Using RenderToCubemap using a camera with the PhysicalParameter produces...

Camera

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Oct 05, 2021

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Version/s: 2018.4.16f1

Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported on... Read more

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