Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-2977
Regression
Yes
Game view "Focused" toggle not functioning when entering Play mode
How to reproduce:
1. Open any project
2. In Game view toggle on/off "Focused" which is on the left side of "Mute Audio"
3. Go to Scene view and press Play
Expected result: Game view is focused or not when entering Play mode depending on how "Focused" is toggled
Actual result: Game view is not Focused when entering Play mode regardless of "Focussed" being toggled on/off
Reproducible with: 2022.1.0a16, 2022.1.0b6, 2022.2.0a3
Not reproducible with: 2021.2.10f1, 2022.1.0a15
Could not test with: 2019.4.35f1, 2020.3.27f1 (no option to toggle "Focused")
Note: The tooltip that appears when hovering the "Focused" checkbox has a small typo ("Forcilby" instead of "Forcibly")
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
This issue will be resolved by https://github.cds.internal.unity3d.com/unity/unity/pull/15107