Search Issue Tracker
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
Cloth gets affected by large force at the start of simulation
Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project2. Open scene Cloth3. Enter... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce:1. Open the attached "Serialize819970.zip" project2. Click on the "Assets/Resources/test" asset3. Observe that it h... Read more
Unity Crash when importing fbx files
Steps to reproduce:1. Open Users attached project "unity fundamental dev.zip"2. Import Users attached file "ThroneBase01.fbx" or "Gr... Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more
Prefabs lose their values if scripts are removed then reintroduced
To reproduce:1. Create a Monobehaviour Foo with a single int field2. Create an empty object in the scene and add the Foo behavior to... Read more
NavMeshAgent gets stuck at holes in NavMesh
How to reproduce:1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck"2. Enter Play mode3. In... Read more
[Android] Selected UI GameObject is ignored when unfocusing from an Inpu...
How to reproduce:1. Download and open the attached project "1216653.zip"2. Build and run the project on Android3. Press the first In... Read more
[Android][URP] Unpredictable FPS Throttling on a device while rendering ...
Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps:1. Create an empty project2. Go to Project Settings -> Choose any area with Presets (for example Input Manager... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved