Search Issue Tracker
Handheld.playfullscreenmovie doesn't pause Unity during movie playback a...
Reproduction steps:1. Open the attached project.2. Build it to an iOS device.3. Click the only button on the screen.4. Check the con... Read more
[Terrain] Replace layer option is enabled even when no layer is currentl...
Replace layer option is enabled even when no layer is currently selected Steps to Repro:1. Open attached or create a new project2. H... Read more
Unity crashes when Legacy Deferred Rendering Path is used in scene which...
To reproduce:1. Open any project2. Set your Camera's Rendering Path to Legacy Deferred (light prepass)3. Set your light source to ca... Read more
[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Build for iOS device3. Open built project with Xcode4. Run it ... Read more
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For exa... Read more
UnityException is thrown when calling EditorGUIUtility ObjectPicker meth...
How to reproduce:1. Open the attached "Test1061966.zip" project's SampleScene2. Select Test GameObject from the Hierarchy3. Observe ... Read more
First asynchronous call is returned immediately when using Async Await
Reproduced on:1. Download "AsyncAwaitTest-master.zip" project and open in Unity2. Enter Play mode Expected: "1 2 3 4 5" is printed i... Read more
Winsparkle.dll is not recognized by the Unity when it's placed in the P...
How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more
[Profiler] ArgumentNullException on changing Profiler Hierarchy raw to T...
[Profiler] Error on changing Profiler Hierarchy raw to Timeline To reproduce:1. Create a new project.2. Open Profiler Window.3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List