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Won't Fix

Votes

4

Found in

2018.2.0f2

Issue ID

1062030

Regression

No

[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in 'other processes' memory

Video

-

To reproduce:
1. Open users attached project "New Unity Project.zip"
2. Build for iOS device
3. Open built project with Xcode
4. Run it on iOS device
5. In Xcode on the left select Show the Debug navigator tab and select Memory
6. On iOS device switch to H265 4K video and observe as "other processes" have a memory jump

Expected result: the memory spike would show as the app memory not "other processes"
Actual result: memory spikes are shown as "other processes"

Reproduced on:
2017.2.3p3 2017.3.2f1 2017.4.8f1 2018.1.9f1 2018.2.2f1 2018.3.0a6

Device reproduced on:
iPhone 7 iOS 11.0

Notes:
The user is loading multiple videos at the same time and getting memory crashes because of this.

  1. Resolution Note:

    This is a limitation of Apple's memory reporting tools and is not something Unity can fix.

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