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0
votes
Duplicate

ArgumentException is thrown when leaving Prefab Edit mode during Script ...

Scene Management

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Sep 14, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open the attached "TestFor1081094.zip" project2. Select GameObject Prefab from the Assets folder3. In the Inspe... Read more

0
votes
Fixed

MeshTopology.Quads generates a draw call that uses 3 point patches inste...

Graphics - General

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Sep 07, 2018

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Version/s: 2018.1.0b1, 2018.2.6f1

According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more

0
votes
By Design

[Windows] mono_internal_hash_table_lookup crashes when entering to Play ...

Mono

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Sep 23, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Download attached project "Assignment1.zip" and open in Unity2. Open "main-test" scene3. Enter Play mode Expected R... Read more

0
votes
Fixed

Assets with serializedVersion: 6 meshes are not rendered

Graphics - General

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Sep 08, 2018

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Version/s: 2018.1.0b1, 2018.2.4f1

Steps:1. Open attached project "MeshImportFail-withScript.zip"2. Select the "TestMesh" mesh asset and check the Preview window Expec... Read more

0
votes
Won't Fix

An Asset for a moment appears in the wrong folder after importing some t...

Themes

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Sep 21, 2018

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Version/s: 2018.2.5f1

Repro steps:1. Open user attached project2. Go to "Assets/ImportToHere"3. Right-click in the folder and in the context menu select "... Read more

0
votes
Fixed

Unity freezes when importing a specific .FBX file

Asset - Importers

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Sep 21, 2018

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Version/s: 2018.2.0a5, 2018.2.8f1

How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more

0
votes
Fixed

New Brush and Terrain Layer assets are called "Untitled"

Terrain

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Sep 24, 2018

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Version/s: 2018.3.0b2

When creating a new Brush or Terrain Layer assets, by default a name "Untitled" is assigned instead of expected "New Brush" and "New... Read more

0
votes
Duplicate

[UWP] After building project on .NET backend two exceptions are printed ...

Universal Windows Platform

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Sep 24, 2018

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Version/s: 2018.3.0b1, 2018.3.0b2

Steps to reproduce:1. Create new project2. Switch platform to UWP3. Change scripting backend to .NET4. Build Project Expected result... Read more

0
votes
Fixed

"Move of a SavedFilter has invalid input" errors appear when dragging Pa...

Scene Hierarchy

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Sep 24, 2018

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Version/s: 2018.2.0b1, 2018.3.0b1

To reproduce:1. Open any project2. In Project window, drag the Packages folder on to Favorites section Expected: no errors appearAct... Read more

2
votes
Fixed

Crash on FloodProcessImage when importing a particular .png file

Asset - Importers

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Sep 14, 2018

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Version/s: 2018.3.0b1

To reproduce:1. Open my attached project (FlakesOnlyNotRelocated.zip) Expected: project is loadedActual: project crashes with FloodP... Read more

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