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Not all of the Transform component parameters get copied and pasted when...
Reproduction steps:1. Open the attached “Gopher.zip“ project2. Open “Scene” scene3. Select “Navigation” GameObject, click on Positio... Read more
Terrain holes aren't rendered in WebGL Builds with SSAO enabled
How to reproduce:1. Open the attached user project “Terrain Hole.zip“2. Build and Run (File>Build And Run) Expected result: Terra... Read more
Material rendered the wrong color when creating a Build with "Screen Spa...
How to reproduce:1. Open the attached user project “shaderbug.zip“2. Build and Run the project (File > Build And Run) Expected re... Read more
[URP]The sizes of LDR_LLLX Textures are wield.
1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more
ILPPs open every assembly on every recompilation when there are ILPPs in...
Reproduction steps:1. Open the attached project "ILPP_Repro.zip"2. Open the Compilation Timeline window (Window > Analysis > C... Read more
[Android] Failed to create a custom MSAA Render Texture when building on...
Reproduction steps:1. Open the attached project "MSAABlackScreenTest_Android"2. Build and run on an ARM device3. Observe the Android... Read more
web.config hard-coded login data still visible after the build
How to reproduce:1. Open the project “IN_23460“2. Press File → Build Settings → Build3. In the project folder open “MonoBleedingEdge... Read more
"ObjectDisposedException" is thrown when removing an element from Serial...
How to reproduce:1. Open the user's attached project2. Select "SerializeReferenceList" GameObject3. In the Inspector add an element ... Read more
Additional files are not always considered as input into the compilation...
Reproduction steps:1. Open the “SourceGeneratorTest_2022“ project2. Open the “Assets/Code/Gameplay/LocalisationKeys.LocalisationKeys... Read more
UI Slider text values disappear when changed
How to reproduce:1. Open the project "IN_22053"2. Open "SampleScene" Scene in Scenes3. Enter the Play Mode4. In Game View press "Opt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved