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0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
By Design

Changes made to a variable of a Script are not saved when they are made ...

Asset - Database

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Oct 11, 2018

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Version/s: 2018.3.0a6, 2018.3.0b4, 2019.1.0a1

How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more

0
votes
By Design

Encoding.GetEncoding("big5") failure when building with [IL2CPP]

IL2CPP

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Dec 27, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Build and run on iOS or Android with IL2CPP as the scripting backendNotice that when running... Read more

0
votes
By Design

Animated properties cannot be changed even when not currently being anim...

Animation

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Mar 27, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open scene "Repro" in the provided project2. Select the "Our Hero" GameObject in the Hierarchy view3. Open Anima... Read more

0
votes
Fixed

Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...

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Mar 13, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window > ... Read more

0
votes
Fixed

Certain TextMeshPro - Text Component's properties cannot be overridden o...

Package: TextMeshPro

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Aug 18, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more

0
votes
Fixed

[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...

DirectX

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Apr 06, 2016

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Version/s: 5.3.4p1

1. Open the attached project2. Open the scene 'Demo_VideoControls'3. Play scene4. Click the 'Next Video' button in Game view Result:... Read more

3
votes
Fixed

[WebGL] Build fails to launch due to Runtime errors

WebGL

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Oct 07, 2021

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Version/s: 2022.1.0a12

How to reproduce:1. create new project2. add Sample Scene to build3. Build&Run4. Notice it runs5. add a cube to your scene6. Bui... Read more

1
votes
Fixed

Lost sprite references in bundles when moving the assets [AssetBundle In...

Asset Bundles

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Oct 07, 2022

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Version/s: 2022.3.4f1, 2023.1.0a17, 2023.2.0a1

Reproduction steps:1. Open the user’s attached projectOpen Sample SceneBuild the asset bundles by clicking on Reproduce → 1. AB pack... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

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