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Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more
Encoding.GetEncoding("big5") failure when building with [IL2CPP]
To reproduce:1. Open attached project2. Build and run on iOS or Android with IL2CPP as the scripting backendNotice that when running... Read more
Animated properties cannot be changed even when not currently being anim...
How to reproduce:1. Open scene "Repro" in the provided project2. Select the "Our Hero" GameObject in the Hierarchy view3. Open Anima... Read more
Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...
Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window > ... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...
1. Open the attached project2. Open the scene 'Demo_VideoControls'3. Play scene4. Click the 'Next Video' button in Game view Result:... Read more
[WebGL] Build fails to launch due to Runtime errors
How to reproduce:1. create new project2. add Sample Scene to build3. Build&Run4. Notice it runs5. add a cube to your scene6. Bui... Read more
Lost sprite references in bundles when moving the assets [AssetBundle In...
Reproduction steps:1. Open the user’s attached projectOpen Sample SceneBuild the asset bundles by clicking on Reproduce → 1. AB pack... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast