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"Unaccounted time between: PostLateUpdate.ProfilerEndFrame and Initializ...
Reproduction steps: 1. Open "adventure-samplegame-webgl.zip" project2. Build for WebGL3. Open the Profiler window4. "CPU Usage" ->... Read more
Build Settings window UI is broken and ArgumentNullException errors are ...
How to reproduce:1. Open the attached project2. Open "File/Build Settings..." window3. Select "Universal Windows Platform" tab Expec... Read more
[OSX][InputField] OnEndEdit omits the last composition character when us...
When typing Korean, the last composition letter typed to InputField is omitted when User query "GetComponent<InputField>().tex... Read more
[ShortcutManager] Alt + Shift + A shortcut does not toggle a gameobject'...
Alt+Shit+A is making the Assets menu appear rather than toggling a gameobject's active state. Regressed somewhere between 2018.3.0a1... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more
[CustomEditor] MissingReferenceExceptions are thrown when building a pla...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select the "Cube" GameObject in the Hierarchy4. File -> Build S... Read more
Corrupted meshes are generated when entering Play Mode
Repro steps:1. Open QA attached project "repro_1071513"2. Open scene "Landscape10"3. Enter Play Mode4. Observe the Game View Actual:... Read more
Components collapse when selecting enum popups with OpenGL as Graphics API
How to reproduce:1. Open the attached project named "enum_popup_repro" or create a new one2. In player settings -> other settings... Read more
[Timeline] A much larger audio clip is created when dragging and droppin...
Repro steps:1. Open attached project2. Create an empty GameObject in the Hierarchy3. Open the Timeline Window and create a Timeline ... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
How to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Detai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed