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[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce:1. Open attached "XR-Rat" project2. Build and run on some Samsung device supporting GearVR (if you get the errors r... Read more
[UWP][XR] Assertion failure when switching to XR mode
Steps to reproduce:1. Download "1098230_repro.zip" project2. Switch platform to UWP3. Build project4. Open Visual Studio Solution5. ... Read more
[iOS][IMGUI] Character Limit prevents entering Chinese keyboard input
When entering Chinese text, a standard Latin keyboard and autocorrect is used. Text entered in Latin letters is replaced with a Chin... Read more
[ECS] After changing values of 2 systems in the Transform system, all fo...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
Rigidbody2D.Cast method results in a fixed collider overlap
Forum conversation here: https://forum.unity.com/threads/inaccuracy-in-distance-given-by-ridgidbody2d-cast.578377 Read more
Unity Editor crashes when using circular dependency due to stack overflow
Steps to reproduce:1. Open attached project "case_1098168-Unity_Crash_1.zip"2. Go to Window -> Asset Management -> Tech Tree E... Read more
[2D SpriteShape] SpriteShape handles do not appear when Editting Spline
How to reproduce:1. Open the user's project2. Select "New SpriteShapeController" in the Hierarchy3. Click "Edit Spline" Expected res... Read more
[LWRP][Android] ParticlesCollision scene is terminated due to bad Memory...
To reproduce:1. Open GraphPerf project;2. Change the Graphics API to OpenGLES2;3. Build and run ParticlesCollision scene on Android ... Read more
[Windows 8] The built project's window disappears when launching build i...
1. Download and open repro project "New Unity Project.zip"2. Open the "SampleScene"3. Build the game("File->Build Settings..->... Read more
[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...
Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument