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0
votes
Won't Fix

[VFX Graph] Infinity values in Transform throw errors

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Nov 24, 2022

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Version/s: 2022.2.0b16, 2023.1.0a19

How to reproduce: Create VFX Graph and open it In Bounds Size X channel enter value ‘{}3.402823e+38’{} Observe errors thrown to the ... Read more

1
votes
Fixed

[Android][Vulkan] SkinnedMeshRenderer doesn't render mesh when using Sna...

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Nov 24, 2022

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Version/s: 2022.2.0f1, 2023.1.0a21, 2023.2.0a1

How to reproduce:1. Open the user’s attached “AndroidSkinnedMesh” project2. Build and Run the “SkinnedChar” Scene on Android3. Obser... Read more

0
votes
Fixed

Unity Input System: Binding serialiser unsets the path if overrides are ...

Package: New Input System Bugs

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Apr 28, 2022

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Version/s: 1.4.0

Any activate override will serialize all overrides even if null.Reference: https://github.com/Unity-Technologies/InputSystem/blob/de... Read more

0
votes
Feature Request

Joy-Con's (L) left arrow key button press is recorded as Trigger instead...

Package: New Input System Bugs

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Nov 24, 2022

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Version/s: 1.4.4

How to reproduce:1. Connect the Left Joy-Con using Bluetooth2. Open the attached project “IN-5639.zip“3. Open “Assets/Input.inputact... Read more

0
votes
By Design

TouchPhase.Began is not always reported when using UnityEngine.InputSyst...

Package: Input System

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Nov 24, 2022

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Version/s: 1.4.4

Repro case:{code:c#}using UnityEngine;using UnityEngine.InputSystem.EnhancedTouch; public class TouchController : MonoBehaviour{// S... Read more

0
votes
Fixed

[HDRP] APV probes dont display for some brick levels

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Nov 24, 2022

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Version/s: 2022.2.1f1, 2023.1.0a20

Reproduction: 1) Open APV tunnel project 2) Disable Local APV volumes, enable the global one 3) Add a static cube to force larger br... Read more

0
votes
Fixed

[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...

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Nov 24, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more

0
votes
Fixed

commandBuffer.SetRenderTarget will only bind the first slice when sliceI...

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Oct 04, 2022

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Version/s: 2023.1.0a13

How to reproduce:1. Open the user-attached project2. Open the "SampleScene" Scene3. Enter Play Mode4. Select the "Quad" GameObject i... Read more

0
votes
By Design

There is no way to get SSAO (Screen Space Ambient Occlusion) on an objec...

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Nov 25, 2022

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Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Steps to reproduce:1. Open the “SSAO bug” project2. Open the Game view Expected result: Both guns look the sameActual result: The on... Read more

0
votes
Won't Fix

NullReferenceException when calling EditorCoroutineUtility.StopCoroutine...

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Nov 25, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

Reproduction steps:1. Open the “Coroutines“ project2. Open the “SampleScene“ scene3. In Scene view disable and enable 2D mode Expect... Read more

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