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Editor notification text's last word is cut off at certain window sizes
Steps to reproduce:1. Download attached project2. Select Tools > Notification Test3. Slowly change the Scene window size Expected... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets of... Read more
[LWRP] Stencil shader doesn't work with LWRP
Reproduction steps: 1. Open "MinimalRepro" project2. Look at the Game view and notice a Green Outline outside of a Red Sphere3. Upgr... Read more
2D Sprite Bone Editor causes Fatal error when more bones are added to th...
How to reproduce:1. Open the attached user's 'Testing_new_2d.zip' project2. Open 'Test' Scene3. Click on the 'character_placeholder'... Read more
UnityEngine.SpatialTracking.TrackedPoseDriver references are missing
How to reproduce:1. Open the attached project2. Open the "MyScene" scene3. Inspect the errors in the Console window Expected: No err... Read more
[GI] Artifacts in Shaded view after baking
To reproduce:1) Open attached project and scene2) Clear baked data and rebake Expected: The scene is smoothActual: There are artifac... Read more
[Terrain] Back side of Terrain not included in Selection pass
Repro:1. Create and select Terrain object2. Look at the Terrain from the top and press F3. Should see a selection outline4. Look at ... Read more
[Android] Fog settings on Orthographic camera produce different results ...
To reproduce:1. Open my attached project "OrthoFog.zip"2. (Optional) While in editor, Enter Play mode and click space several times ... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
Point light has jagged edges when using a LatLong cubemap cookie and is ...
How to reproduce:1. Open the attached "case_1098392-BrokenCubemapCookie.zip" project2. Select the PointLight object and inspect that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping