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0
votes
Duplicate

Editor: ArgumentOutOfRangeException appears on closing windows if Unity ...

Window management

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Oct 04, 2016

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Version/s: 5.5.0b6

1. Organise Scene, Asset Store, Animation and Game and windows as displayed on the screenshot(Scene, Asset Store and Animation set a... Read more

0
votes
Duplicate

Fatal error by GraphicsSettings.asset causes crash

Asset and Scene Management

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Oct 04, 2016

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Version/s: 5.5.0b6

Repro steps:1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening t... Read more

0
votes
Fixed

[Build] - 2017 : Building Project for Hololens with C# Project selected ...

Windows Store Apps

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Feb 28, 2017

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Version/s: 5.5.1f1

Building Project for Hololens with C# Project selected and Playmaker 1.8.3 installed with the uGui ProxyFull unity package also inst... Read more

0
votes
Fixed

Sometimes Take Sample in Profiler memory window does not sample

Profiling

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more

0
votes
Fixed

Mono compiler fails to compile a correct generic expression

Mono

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Feb 01, 2017

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Version/s: 5.5.1p1

Steps to reproduce:1. Open the project2. Notice two compile errors shown in the console:1) Assets/MonoBug.cs(40,41): error CS0311: T... Read more

0
votes
Fixed

Can't use vertex snapping when in isometric view

Scene/Game View

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Dec 14, 2016

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Version/s: 5.5.0p1

Cant use vertex snapping square handle when in some basic isometric views. Specifically Top, Right and Left views. To reproduce: 1. ... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps:1. Open the attached project2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to repe... Read more

0
votes
Fixed

Wireframe overlay color is not used

Scene/Game View

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Sep 29, 2016

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Version/s: 5.5.0b5

To reproduce:1. Create new scene2. Add cube to scene3. Change Wireframe overlay color to red in Preferences4. Switch through Wirefra... Read more

5
votes
Fixed

[5.5] Batches increase in 5.5 compared to 5.4, various FrameDebugger iss...

Graphics - General

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Sep 30, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open user project2. Open the scene "CH_Level_1_Build"3. Enter Play mode4. Check "Batches" and "SetPass calls" in Gam... Read more

0
votes
Fixed

100% reproducible crash on drag and drop on Windows

Editor - Other

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May 22, 2017

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Version/s: 5.5.0a5

1) Open editor built from latest trunk (f6f6d6bff5c6)2) Drag a skinned mesh renderer into the scene view.3) Boom! > Unity.exe!cor... Read more

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