Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
868874
Regression
No
Editor crashes when inspecting a specific object while you are joined to a hosted game on player
To reproduce:
1) Open attached project and 'playingScene'
2) Build and run it
3) In the player, select "Host"
4) After it finishes loading, press 'Escape' to pause it and regain mouse control
5) While the game is still on, go to Editor and play the scene
6) Select 'Join'
7) After it finishes loading, press 'Escape' to pause it and regain mouse control
8) In Hierarchy, select 'normalPlanet'
Expected: Inspector shows the details of selected object
Actual: Editor crashes
This does not happen if Editor is Hosting while Player is Joining.
Reproduced in 5.5.0b5, 5.5.0f3, 5.6.0b3
Cannot test on 5.4 as the scene is broken upon loading the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Add comment